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Old Sep 10, 2006, 11:30 PM // 23:30   #61
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Quote:
Originally Posted by Lawnmower
perhaps if they milk the franchise with guild 2 and guildwars 3 and so on it will probably have a chance.

but GW1 in itself wont... our characters and everything with them, wont last. it will be over very soon enough.


what you have to remember is that Anet can not afford to have a small player base because there would not be enough people buying their games and then they would not be able to let the servers running.
What you have to remember is that ANet probably did a great deal of research into their business model and how viable it would be before they decided to use it on the first game that they've ever developed and launched.

-Tom
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Old Sep 10, 2006, 11:45 PM // 23:45   #62
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Quote:
Originally Posted by Soccer55
...a great deal of research...
Oh crap...now you made me feel like some kind of lab guinea pig
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Old Sep 10, 2006, 11:50 PM // 23:50   #63
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lol the real guinea pigs were the alpha and beta testers...
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Old Sep 11, 2006, 01:46 AM // 01:46   #64
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In rpgies they are known as Talents not life skills

I can tell this dev never played a rpg game.

Last edited by dreamhunk; Sep 11, 2006 at 01:53 AM // 01:53..
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Old Sep 11, 2006, 02:31 AM // 02:31   #65
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cry wolf cry wolf

god, theres nothing wrong with some little mini games, or mini hobbies in the rpg SIDE of gw? go whine somewhere ppl care?

ill take anything, cause i know anet would make something fun out of it.

duh, ppl forgot about dodge ball and snowball arenas already? pfffffshhhhh you noobs.
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Old Sep 11, 2006, 03:27 AM // 03:27   #66
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Quote:
Originally Posted by dreamhunk
In rpgies they are known as Talents not life skills

I can tell this dev never played a rpg game.
Names are not important. As many things can be lost in translation. Remember, M&J are English speaker, there's already a lost of information when they first translate it to Chinese, and now I translate it back to English will lose even more.
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Old Sep 11, 2006, 05:06 AM // 05:06   #67
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Originally Posted by lightblade
[*]"Life Skill" had becoming more and more popular in many MMOs (cooking, fishing, etc.); M&J says they may add this as part of Guild Wars to increase its replayability toward those more social type.
Things like fishing or mini card/collectable gaming would definately help to space out the boredom of PvE and provide much more social interaction within guilds other than PvP purposes. A definately welcomed idea unless you are one of those: "If you want (insert ideas here) go play WoW" trolls.

Quote:
Originally Posted by Lawnmower
Im really concerned that GW will be a major flop in China, as it has been in singapore, korea and japan


I also don't think GW will last very long. It will probably be dead in a year or two too many players are leaving. nothing more to do, and no one enjoys the pvp. Most people dont even know that there is a championship... they just couldnt care less.



life skills sounds cool, but im afraid its to late. people have already deserted to wow, and the only ones left(mostly) are does who cant pay the monthly fee.

wow has 7 million active players and no expansion(perhaps 14-15 million sold copies in total if we go by the analogy that half of the people who bought the game are still playing it).

gw has only got 2 million across two seperate games, and its in fast decline:

its so sad that our beloved game is dying

also now when 2Moons and other online RPGs are coming out with no online fee either...
To some extend i can agree with Lawnmower comming from an asian MMO perspective, other than the balanced PvP component, theres nothing really great at all about guildwars. Yes i said it. Not even the free to play marketing is impressive since theres already so many free MMOs if you even cared to look. If i had not have my guild, i would have left long ago.

Korea has long has its roots in Lineage and last i heard, 1 out of every 5 Korean plays L2(before the NCsoft lawsuit) while Japan have a large gaming base in the FFX series. Singapore, China and Tawian seemingly has a large community of addicts in WoW, and i doubt GW will do well in china just as it was released in Tawian and Japan but merely perhaps interest the gamers to try it out of the marketing pretense of free to play CORPG but will have a hard time keeping those markets interested for long. But based on the fact that the gaming market in China is HUGE so there might still be hope at least from initial promotions and box sales profit taking.

Besides, we all know most asian players loves grind and Uber 733t Phat loot lol.

Last edited by Thallandor; Sep 11, 2006 at 05:48 AM // 05:48..
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Old Sep 11, 2006, 07:35 AM // 07:35   #68
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Guild Wars is too balanced game. You can't be a half-god even you have played it since the release. That is the main reason why majority don't like it. Just tells how many kids there really is.

If GW will die, at least it has good research material about player community preferences.
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Old Sep 11, 2006, 08:40 AM // 08:40   #69
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Originally Posted by Vermilion Okeanos
Well... one problem with tong dynasty is that... it is too peaceful aside political struggles. The country was wealthy enough to have ALOT of fat people, and making the beauty sense into "more fat, more beauty". Come to think about it... maybe USA are going into golden age with more and more fat people LOL j/k.

So generally chinese folk tales are around ming, where there are more chaos in the country; song being destroy by mongols; han being at war from exterior and interior. As chaos give rise to heroes.
It has been many years since college and my Asian Art History classes (and Chinese history classes). But I distinctly remember that Tang dynasty is where all the "Daoist Warriors" came from. Knights who would get drunk, fight for the common man, and then claim they were just going with "The Way". "Journey West" (if you are familiar with Dragon Ball Z, thats the story where Sun Wukong comes from) is a Tang Dynasty creation.

As far as the comments about it being too Japanese or not enough Asian, etc... The architecture blends Japanese and Chinese. Kaineng is sort of like Hong Kong's Old Walled City Mega-slum. On Shing Tea island, many of the buildings seem to have a NORTHERN Chinese stone base, but with semi-Japanese roofs. Sort of like shrunken Japanese castles actually. I really see a blend here. I do agree though... the Kurzik and Luxon are insufficiently Asian. Kurzik could have been more like the Khomer empire. Architecture has some simularities. And the Luxon could have been more Mongolian. Actually, I usually see them as Khomer and Mongolian influenced...without the fake Asian accents. I don't need to here an Asian accent to feel like its Asian, but maybe US players need that in order for them to feel it is more exotic.

Just thank god they don't have that sort of homosexual accent that the Ascalon NPCs have (no offence to homosexuals intended)
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Old Sep 11, 2006, 06:32 PM // 18:32   #70
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Yes, I think many people would appreciate life skills, or more of an rpg style format in guild wars. Really, from my point of view there is no downside to it. People who want to participate in that type of stuff can, and the people who don't, well...SIMPLY DON'T. All of those ignorant monkeys who say "OMG OMG NOOB GO PLAY WOW AND LEAVE US ALONE YOU NOOB OMFG!" really don't make sense, as whatever you do in a game is your choice.

The only problem I see is how they will be implemented into Guild Wars type play, specifically the private map portion part. Perhaps ArenaNet will change that, and just add some areas where more players can interact without the party forming system. Just a thought...
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Old Sep 11, 2006, 07:19 PM // 19:19   #71
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Quote:
Originally Posted by Zakarr
Guild Wars is too balanced game. You can't be a half-god even you have played it since the release. That is the main reason why majority don't like it. Just tells how many kids there really is.

If GW will die, at least it has good research material about player community preferences.
true... I just wished that wouldnt happen
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Old Sep 11, 2006, 07:29 PM // 19:29   #72
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LOL, why do people always say "xxx game is dying" - go read the WoW forum and they say the same thing there

Really it's just stupid and if people are going to make such claims they should be able to back it up somehow, just because some people left your guild or something doesn't mean the game is dying - obviously every game will die eventually, but I have no fears for GW at this moment in time.

Personally I've noticed no noticable decline while playing the game, so I'm going to claim the opposite of the pessimists.
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Old Sep 11, 2006, 08:44 PM // 20:44   #73
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I can see adding weapon smithing. You use materials + some gold (disposable materials). Then you attempt to create a weapon.. The out come is random within a range of your skill. The more weapons you make (eating up materials) the better your score becomes.
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Old Sep 12, 2006, 02:43 AM // 02:43   #74
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Quote:
Originally Posted by ogami_ito
It has been many years since college and my Asian Art History classes (and Chinese history classes). But I distinctly remember that Tang dynasty is where all the "Daoist Warriors" came from. Knights who would get drunk, fight for the common man, and then claim they were just going with "The Way". "Journey West" (if you are familiar with Dragon Ball Z, thats the story where Sun Wukong comes from) is a Tang Dynasty creation.
The "Journey to the west" story certainly slip from my mind, but I believe the daoist wasn't very popular around the tang dynasty. Budhism grew heavier in tang, while most daoist fighters in stories are swordman, and swordman in china did not come back until ming dynasty.

Well, I think this got a little off topic... Anyway, if I see another "asian" chapter, I hope it would be better than 1/3. While I hope Africa/Arabia/?? won't be split into 3 weird things in nightfall. (and assassin actually do fit into chinese theme, as chinese basically came up with the ninja thing) I certainly hope to see the bard class one day from the concept we see in the art book from faction.
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Old Sep 15, 2006, 10:26 AM // 10:26   #75
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Guys, I'm sure ANet meant "Asian" as in "Oriental" where the latter is a better choice of word.

Anyway, I'm in for Life Skills. But I reckon they should add 'Life Features' too, such as, dying hair, giving us a wardrobe to keep our different armors.

Life Skills could probably incorporate (but not limited to):
- Blacksmithing Skill to craft any types of weapons (of all different skins except the ones that drop in special places like UW, The Deep, etc) apart from those offered by the Weaponsmiths, using different materials/items (e.g. Jade Sword requires 1x any sword + X Jadeite Shards + X Dust with the base stats dependent on the sword used)
- Weapon Enchanting Skill to add upgrade to a weapon by using specific materials/items (with a chance to fail and varying mod stats, but better stats and lower failure rate with increase in level)
- Alchemy Skill to create consumables that help to attain various timed non-healing effects (e.g. run faster for 10 seconds, etc)

I also feel that Life Skills should work like Professions in GW. Basically, you can unlock all Life Skills but only have 1 active (as with secondary profession) at any one time.
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Old Sep 15, 2006, 05:02 PM // 17:02   #76
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Quote:
Originally Posted by majoho
LOL, why do people always say "xxx game is dying" - go read the WoW forum and they say the same thing there

Really it's just stupid and if people are going to make such claims they should be able to back it up somehow, just because some people left your guild or something doesn't mean the game is dying - obviously every game will die eventually, but I have no fears for GW at this moment in time.

Personally I've noticed no noticable decline while playing the game, so I'm going to claim the opposite of the pessimists.
Not into wow sorry, I am into guild wars getting better :P

all gw needs is jumping,swiming, flying and cool mounts with homes and ships and JEFF GRUBB and game is over for all other mmorpgies out there. With no forced pvp!
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Old Sep 15, 2006, 05:12 PM // 17:12   #77
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Quote:
Quote:
Originally Posted by dreamhunk
Not into wow sorry, I am into guild wars getting better :P

all gw needs is jumping,swiming, flying and cool mounts with homes and ships and JEFF GRUBB and game is over for all other mmorpgies out there. With no forced pvp!
you forgot the ultra sarcasm symbol on that

why are you and the others trying to turn GW into a free wow clone?

you forgot
logging
fishing
mining
basketweaving
baking
the rest of that crap
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Old Sep 15, 2006, 05:13 PM // 17:13   #78
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Ok, why is everybody saying that if life skills are added that Gw will turn into WoW? They might share one thing in common, ala life skills, but that wont make Gw into a grind fest. Angela Mertel(Channcelor of Germany) will probably not be the next Hitler, so why should Gw be another WoW?
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Old Sep 15, 2006, 05:15 PM // 17:15   #79
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Quote:
Originally Posted by Loviatar
you forgot the ultra sarcasm symbol on that

why are you and the others trying to turn GW into a free wow clone?

you forgot
logging
fishing
mining
basketweaving
baking
the rest of that crap

who wants to have a free wow, wow is not even a real rpg but grind fest!

the main point of this game is to have fun


who cares about wow! i don't like wow it is unheathly game!


gw needs cool factors and I want to see gw at the top of the selling charts!!! I want to see it last along time.


I want to see guild wars as cool game with cool stuff. With cool rpg in it.



another thing if anet fails people will blame it on anet models saying it is because they didnot have no mounthly fees!!

Last edited by dreamhunk; Sep 15, 2006 at 05:21 PM // 17:21..
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Old Sep 15, 2006, 05:23 PM // 17:23   #80
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Quote:
Originally Posted by dreamhunk
who wants to have a free wow, wow is not even a real rpg but grind fest!

the main point of this game is to have fun


who cares about wow! i don't like wow it is unheathly game!


gw needs cool factors and I want to see gw at the top of the selling charts!!! I want to see it last along time.


I want to see guild wars as cool game with cool stuff. With cool rpg in it.
o_O you know i actually agree with you there.

Quote:
another thing if anet fails people will blame it on anet models saying it is because they didnot have no mounthly fees!!
nah lack of interest is what will kill them, if ever.
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